winning a chess match by seducing the queen, poisoning her, stealing the throne for myself, and then abolishing the monarchy altogether, thus eliminating the enemy king

first person chess game, where you can only see what the king piece can see

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okay, I'm into this now. you give orders by typing into a free text box, kinda like Facade. The game will do its best to interpret this and carry out your orders. if you ask for an illegal move, the piece will do it to the best of its ability.

you can click on the screen and refer to them with "you there", say things like "the first pawn on the left, move forward", and the like

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you never get any feedback from your army, because they're terrified of you. they simply try to carry out your orders so they don't get beheaded

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you can ask questions about the state of your army, but only of pieces you can see, and they A) can't see much either and B) can and will lie to you

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I wanna call it "As You Wish, Sire", because that's usually all the feedback you get after issuing a command

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Grace finish one video game before you want to make another one challenge

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it pretty faithfully implements the rules of chess, except for:

you can order your own men executed
your pieces can capture each other ("capture the knight" might not go the way you want)

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the AI has the same kind of restrictions. the difficulty settings are "to what extent will your pieces execute the letter of your command, but not your actions" and "how much extra info does the AI have, where the highest difficulty gives their king a drone and a birds-eye view of the field"

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now to confront the two biggest issues: i'm terrible at chess and very rarely finish projects

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oh, one more difficulty slider: do your pieces actually tell you what they're doing, and, if so, can they lie to you

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normally, even if you give an incoherent or illegal move, your piece will say "Okay, I'm moving to square whatever". but on higher difficulties, they might just say "As you wish, sire." or, like, lie to you to make you happy. like if you tell a bishop to move off the board, they'll just be like "as you wish, sire. Moving to j9."

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sometimes, they'll do this when you can see them. if you notice, you can behead them, which will scare everyone else into compliance for a while.

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@BestGirlGrace is beheading pieces that displease you a mechanic in the game?

@fluxom_alt beheading a piece scares the others into compliance for a few turns, but loses you a piece

@BestGirlGrace @fluxom_alt

the Bishops are the only pieces that give you any indication of what they're doing or how things are going but it's only because they will do their absolute best to disobey you and try to replace you with a pope

@nautilee @fluxom_alt difficulty levels that go from "bumbling incompetence" to "malicious compliance".

@BestGirlGrace @fluxom_alt

you can try to have a particularly malicious bishop excommunicated but now you've got a rogue bishop that hates both sides running around

@nautilee @fluxom_alt at some point, this is just going to turn into chless, and I'm here for it

"Sire! The grey bishop has captured our knight and stolen their horse! Now they can move diagonally AND in an L shape!"

@BestGirlGrace @nautilee @fluxom_alt if my player character is a lesbian can i have multiple queens? or is that too op?

@Sapphicgiraffic @BestGirlGrace @fluxom_alt

the bishops will probably locked in at the highest levels of malice there but otherwise shouldn't be anything stopping you

@nautilee @BestGirlGrace I can't wait for the version where you play as a bishop whose trying to geet the king replacee with a Pope, but then the enemy gets their pope first and declares your Pope an Anti-Pope

@fluxom_alt @nautilee Popes have the intersection of bishop and king moves, and so can only move one diagonal square, but they can excommunicate enemy pieces. this doesn't do anything, but it's very satisfying.

@BestGirlGrace @nautilee The Holy Roman Gambit is a maneuver in which you get a Pope put in as fast as possible to excommunicate the enemy's King. This just makes the enemy bishops kind of uncomfortable.

@BestGirlGrace @nautilee If the king dies in battle but he has a royal heir then the heir assumes the throne. Even if that heir is just like 6 years old and now you gotta make one of those pawns a regent

@fluxom_alt @nautilee The king's son who joined the clergy inherits the throne and declares a theocracy. Now you're down a bishop, but chod (chess god) is on your side

@BestGirlGrace @nautilee chod is a giant chess piece who hangs out just outaide the board. He'll occasionally shout things and spit a lightning bolt that'll burn down a church, but otherwise doesnt do much

@fluxom_alt @nautilee Chod is a giant, inscrutable piece who floats in some weird clouds above the board. Sometimes Chod will vibrate angrily or issue some commandments, but that's about it

@fluxom_alt @nautilee folks, can I just say I really like how the word "Chod" feels to say and read

@BestGirlGrace @nautilee yea it feels it should be upsetting but I just wanna talk about Chod more

@fluxom_alt @nautilee I'm starting to think that Chod here is the breakout character of Chless

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@BestGirlGrace @fluxom_alt @nautilee excommunicating a piece could use up the king's move that turn but like, increase the enmity toward that piece and make yours more likely to comply with orders to attack it

@marie_joseph yeah, the problem with this idea is that it's very good and I'm quickly talking myself into it

@monorail if you're playing online, sometimes you'll just get dark souls-style invading pieces from other games

@BestGirlGrace can you order a piece to be beheaded if you can't see them but suspect they've done something wrong

@monorail you can behead a piece at any time for any reason, even if it's not your turn. maybe you misspelled "bishop" in such a way that the game thinks you meant "behead" and, whoop, there they go

@monorail you can try! depending on the difficulty level, this will either cause one of your pieces to do their best to capture the enemy king, within the rules, or they'll behead you instead

@BestGirlGrace @monorail setting the game up in a certain way so that both kings and queens get beheaded on the same turn, unlocking a secret ending where monarchy is abolished and the remaining pieces start an anarchist society free from tyrannical rule

@BestGirlGrace @monorail if you choose to rule by fear you face a risk of a coup, compounding over time

This is just turning into Crusader Kings isn't it

@robotcarsley @monorail especially if you order executions for pieces that haven't done anything wrong, they'll start to distrust you, becoming more likely to not abide by the spirit of your orders and trying to hide from you

@BestGirlGrace @monorail also I recommend not taking it in a horny direction, otherwise you end up at History of the World Part One

@monorail @BestGirlGrace
But if you order an offscreen piece to be beheaded, how do you know it was really done or the offender was just whisked away? Those traitors are all colluding against the crown!
There could be 1-2 pieces (the Knights maybe? or random backrow pieces that are different every game?) that are loyal to the crown and can be trusted to enforce order around them, or relay accurate reports from their area, partially for gameplay, and partially cause losing them will hurt more

@a_breakin_glass bad news, sire, you've been deposed and the pawns have formed a worker's council.

@BestGirlGrace You're not *too* far away from eventually just making a more battle-bent version of Yes, Your Grace.

@Balina It took me a second to realize you were offering sincere advice and not initiating a Who's On First situation.

@Balina though, come to think of it, having advisors makes a lot of sense.

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